Director: Rupert Sanders
Mamoru Oshii’s anime adaptation of Ghost in the Shell is among the crucial turning points of science fiction in the past few decades. In considering what it means to be a sentient in a world in which the line between human and machine is blurred, the film anticipated the genre’s posthuman philosophical considerations of the new millennium, as well as the cool, detached cyberpunk aesthetic often credited to The Matrix. This new adaptation largely abandons considerations of sentience in favor of a typical corporate conspiracy plot, but it just might find itself similarly studied in the near future. Scarlet Johansson’s casting was a significant point of controversy, but it’s actually the basis of the film’s most interesting idea—a late plot twist reveals that her body is a host for a Japanese woman’s consciousness, provoking considerations into globalization and the implications of the actresses’ fetishized porcelain skin. On aesthetic grounds, the film’s 3D billboards, inventive cybernetic enhancements, and the strikingly symmetrical framings set a new visual benchmark for the genre. If the film is largely a mess—the performances are all over the map and the corporate plot feels outdated in comparison to the more immediate considerations of national identity—its most interesting elements just might be worth revisiting years down the line.
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